HALF-LIFE II
All Cheats
In order to enter the folowing cheat you will have to activate console by modifying
game shotcut. Rifht clik on the half-life 2 icon on your desktop, select properties and a new screen
should pop up. Add the "-console" parameter (without the quotes) at the end of the tager
field so it looks similar to this
"C:\program files half-life 2\hl2.exe" -console
Clik apply to save the shanges and run the game using that shortcut. Now, use the [~]
key while playing to bring up the console and enter the follwing codes threr
god<>God mode (sever side only)
give<>Gives a weapon or an item (see the list below)
bubbha<>Redduces your health
hurtme #<>Hurts the player (# is damage amount)
impulse 101<>Alle weapons
impulse 82<>Sqawns a jeep
notarget<>Player becomes hidden to NPCs
noclip<>Walk though walls (server side only)
maps<>Displays map list
map<>Load a specified map (see the list below)
developer #<>Sets developer mode to on/off/verbose (0-off, 1-0n, 2-verbose)
+mlook<>Enables mouse look
hud_quickhelp/text? 1<>Shows crosshair
viewmodel_fov #<>Sets size of the weapon you´re carrying (54 is default)
exec<>Execute a script file
cl_drawhud 1<>Turns hud display on
cl_enablehud 1<>Turns hud display on
cl_showfps 1<>Shows frames per second in game
npc_create<>creates an NPC (works in worlds that have an NPC entity)
npc_create_aimed<>Creates an NPC aiming away from the player
picker<>Toggles picker mode
setpos<>Move player to specified origin (must have sv_cheats 1 enabled)
setang<>Snap player eyesto specified pitch yaw (musthave sv_cheats)
sv_gravity #<>Set graity to #
sv_stopspeed #<>Set minimum stopping speed when on ground to #
sv_friction #<>Sets world friction to #
sv_bounce #<>Sets bounce multiplier for physically simulated objects collosion
sv_maxvelocity #<>Stes the maximum velocity of any moving object to #
sv_waterdist #<>Sets vertical view fixup when eyes are near water plane to #
air_density #<>Changes the density of air to #
dsp_explosion_effect_duration #<>Sets lenght of confusion/ear-ringing effect to #
prop_debug<>Toggle bounding-boxes debug mode on/off (red ignore damage, white
respond to damage green health)
sv_soundemitter_filecheck<>Toggle reporting missing waw files for sounds
mat_numtextureunits #<>Limits the number of texture units to # (0 let the game decide how many texture units to use)
mat_yuv 0<>Unknown
Map names
d1_canals_01
d1_canals_02
d1_canals_end
d1_tempanals_02
d1_town_01
d1_town_02
d1_town_03
d1_town_04
d1_town_05
d1_trainstation_01
d1_trainstation_02
d1_trainstation_03
d1_trainstation_05
d1_under_01
d1_under_02
d1_under_03
d1_under_04
d2_coast_01
d2_coast_02
d2_coast_03
d2_coast_04
d2_coast_04_dx60
d2_coast_05
d2_coast_06
d2_coast_07
d2_coast_08
d2_prison_01
d2_prison_02
d2_prison_03
d2_prison_04
d2_prison_05
d3_c17_03
d3_c17_04
d3_c17_05
d3_c17_06a
d3_c17_06b
d3_c17_07
Weapon names
weapon_alyxgun
weapon_ar1
weapon_ar2
weapon_bugbait
weapon_cquard
weapon_crowbar
weapon_extinguisher
weapon_flaregun
weapon_frag
weapon_gauss
weapon_hopwire
weapon_iceaxe
weapon_physcannon
weapon_physgun
weapon_pistol
weapon_rpg
weapon_shotgun
weapon_smg1
weapon_smg2
weapon_stickylauncher
weapon_stunstick
weapon_thumper
weapon_sniperrifle
weapon_rollerwand
weapon_molotov
weapon_manhack
weapon_immolator
weapon_irifle
weapon_slam
weapon_hmg1
weapon_cubemap
weapon_binoculars
weapon_ml
weapon_brickbat
Item names
item_box-buckshot
item_box_mrounds
item_box_sniper_rounds
item_box-srounds
item_healthkit
item_battery
item_suit
item_ml_grenade
item_ar2_grenade
item_healthvial
More cheats
Command line parameters. Here´s list of other command line parameter. Note that you can use any of
the codes listed above as connad line parameter... just put "-" in front of it
-r_anamorphic 0
-netgraph 3
-mat_preloadshaders
-preload
-console
-dx9
-fullscreen
-width 1024 -height 768
-heapsize 80000
-dxlevel 90
-shaderdll shader_nvfx_ps20.dll
-mouselook
-dx8
-condebug
-sw
-startwindowed
-window
-windowed
Tilbage